Saturday, January 28, 2012

Skin Shader node setup

As requested, here you go, guys

If your model has a texture, plug it in the diffuse node "color" input, and then plug it in the "Roughness" panels via the math convertor (as shown on disconnected node) it gives you more control over your grayscaled textures.

If you're here from Deviantart, please, tell me who I have to thank to for all the traffic!


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